Still a bit static at the moment, but started started the animation process on this - plus started to work on the level that i’ll hopefully be doing this and other animations for.
Still a bit static at the moment, but started started the animation process on this - plus started to work on the level that i’ll hopefully be doing this and other animations for.
So uh, I just scrounged this off of my HD. Another thing done for a jokewad that didn’t come to fruition. I made it by drawing over a Redneck Rampage weapon sprite if my memory serves correctly.
Bored as hell, so I’m probably gonna be showing off some more of my stuff (and gifs I made to show off HDoom animations) throughout the day.
Made a ton of progress on the Baroness’ fellatio sequence. Still needs a good bit of tweaking here and there, and I need to put a lot more work into Doomguy - He’s pretty damn stiff looking in his unfinished state.
Still, fairly satisfying progress, all things considered.
Got a couple of things done on the stream today
1. Enhanced the blowjob animation to be more consistent with the dick size in the other animations:

And 2, got a handjob animation for the blowjob’s ‘special interaction’ key, complete with a transition animation to/from the blowjob.

Was about seven hours of work thanks to having to do the color translations for the imp variants as well.
Gotta cut it shorter than usual today since I’m headed out soon. Here’s what I got so far on the Lost Soul’s H-animation though:
Still needs more work + polish to make it less stiff and more interesting, but it’s a start.
P.S. Yes, the lost soul really is that big - even in the original game.
P.S.S. I usually try to avoid plain side-view animations as much as possible, but I didn’t have much options here thanks to discovering lost souls are actually kinda huge.
Thanks to everyone who stopped by!
Here’s what I got done 
First frame of the first rotation of lost-soul girl, complete with alternate expressions!
