But hey, it’s not all doom and gloom! Have a wonderful little sketch from our resident ball of wonder, @nankakurashiki! Randsel backpacks sure are durable…
If you know Kurashiki for anything, it’s probably her adorable and evocative Doom fan art. She’s also got a few maps to her name, though. The first is a competent techbase romp that shows off how good she is at greebling. The second, though, is a must-see, taking you through an infested techbase that slowly gives way to demonic taint in fairly vibrant fashion. There’s also a really cool secret area with floating beds, presents, and a curtain that pulls aside to reveal the BFG… which will usher in like a hojillion arch-viles. Stay safe, Doomguy.
hey kmx - from where i’m standing, it looks to me like it’s not “kusok” as a single word, it’s “kuso k” as in “kurashiki’s kuso map” like it says in the upload - くそ, “kuso”, literally means “shit”, so her calling it “my crap map” makes more sense than her lifting what would be a pretty-strange-in-this-context word from the russian doom community, which she isn’t a part of, her .wad’s boom-compatible status aside.
oh! yeah, that makes way more sense, thanks! i wrote the review before the WAD got uploaded to the archive, when the .TXT was less forthcoming. I did update the link, but didn’t look much deeper
Mike12 recently got a hold of an NES Zapper and did some sprites. Being the giant Nintendo fanboy I was, I jumped on the opportunity to both code a weapon reminiscent of the ol’ toy and make a quick level to demonstrate it in action. I’m not a very good mapper, but I think it gets the point across nicely—do what every 80s kid wanted to do and wield the gun as an actual weapon!
Inside of the .pk3 is a full set of sprites and a sample application of the weapon. Some of the sprites aren’t used, but were included for the sake of posterity anyway, as well as for the sake of people who want to nick the sprites for their own usage.
Something I teamed up with Term with (did the zapper sprites and such from a zapper a friend gave me) to bring out for Christmas. Definitely recommend checking it out.
Also, fun fact for those who’ve played Demonsteele: this the band we named the lightning mace after.
It’s one of the two weapon names I suggested in the mod, the other one being to name the sword Charon (replacing the C with a K for ‘Kharon’ was Terminusest13’s addition to that suggestion, in order to give it that cool 90′s sound) - which is both named after the King Diamond song of the same name + the greek mythological figure.
The more you know
Oh man, it feels like just yesterday.
The process of naming the weapons was easily among the most troublesome, since there was a variety of self-imposed rules that we wanted to go by:
1: Must be the name of an 80s/90s metal band (the Kharon and Acacia were exempt from this). Had to be quality and entertaining guys, too–people are going to be looking this stuff up, so let’s not accidentally promote any really awful stuff. 2: Has to fit with religious naming theme. As Hae-Lin is an angel and her weapons come from heaven, it would only be proper for the weapons to have Biblically-appropriate names. Again, both the Acacia and Kharon were exempt from this as they’re not Heavenly weapons. 3: Has to be a word that also works as a word, and not just a dumb spelling or turn of phrase (like Metallica or Megadeth). Not everyone playing this is going to be super-into heavy metal, and throwing obvious references is just going to take them out of the experience. 4: The first letter of all the weapon names need to be different, for easy identification on the HUD bar.
The Omen wasn’t the most problematic to name, but it constantly jumped from name to name regardless. We went from Witchhunter (not really that religious) to Anthem (conflicted with the Acacia) to Paladin (they’re cool, but look at their ALL OF ONE ALBUM), and probably a few more names forever lost to time. It was troublesome as can be! But despite that, it was still really, really fun. We had a blast going through our album collections, comparing bands and rocking out to their music, trying to imagine how the names would work. Even if there were moments where we ended up getting frustrated with each other (I am notoriously picky about even the tiniest and often-irrelevant details), once we finally settled on something…it was perfect. Absolutely perfect.